Niklas Harrysson (niklasharrysson)

niklasharrysson

Geek Repo

Company:Lumiere Software

Location:Sweden

Github PK Tool:Github PK Tool

Niklas Harrysson's starred repositories

bitcoin

Bitcoin Core integration/staging tree

Language:C++License:MITStargazers:77140Issues:0Issues:0

tungsten

High performance physically based renderer in C++11

Language:C++License:NOASSERTIONStargazers:1697Issues:0Issues:0

openmoonray

MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

Language:PythonLicense:Apache-2.0Stargazers:4193Issues:0Issues:0

Ray-Tracing-Gems-II

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

Language:C++License:MITStargazers:848Issues:0Issues:0

gatling

Hydra-enabled GPU path tracer that supports MaterialX and MDL

Language:C++License:GPL-3.0Stargazers:278Issues:0Issues:0

OSL_build

build setup for Open Shading Language on Windows

Language:BatchfileLicense:UnlicenseStargazers:6Issues:0Issues:0
Language:HTMLLicense:NOASSERTIONStargazers:434Issues:0Issues:0

oslbuildwin

A stab at automating the process of building open shading language for windows

Language:PythonLicense:MITStargazers:6Issues:0Issues:0

OpenShadingLanguage

Advanced shading language for production GI renderers

Stargazers:2Issues:0Issues:0

SamplinSafari

Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.

Language:C++License:BSD-3-ClauseStargazers:154Issues:0Issues:0

USD-Cookbook

USD Example Projects

Language:MathematicaLicense:MITStargazers:597Issues:0Issues:0

OpenUSD

Universal Scene Description

Language:C++License:NOASSERTIONStargazers:5563Issues:0Issues:0

nodeeditor

Qt Node Editor. Dataflow programming framework

Language:C++License:BSD-3-ClauseStargazers:2919Issues:0Issues:0

tekari

A visualization and editing tool for reflectance data

Language:C++Stargazers:130Issues:0Issues:0

tinyusd

A really small getting-started project for USD based projects

Language:CMakeLicense:MITStargazers:39Issues:0Issues:0
Language:HTMLLicense:NOASSERTIONStargazers:368Issues:0Issues:0
Language:CLicense:MITStargazers:857Issues:0Issues:0

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Language:C++License:Apache-2.0Stargazers:17364Issues:0Issues:0

glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

Language:CLicense:ZlibStargazers:12557Issues:0Issues:0

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

Language:C++License:NOASSERTIONStargazers:10565Issues:0Issues:0

bitwise

Bitwise is an educational project where we create the software/hardware stack for a computer from scratch.

Language:CLicense:NOASSERTIONStargazers:5102Issues:0Issues:0

ShaderGraph

Unity ShaderGraph project

Language:C#License:NOASSERTIONStargazers:1182Issues:0Issues:0

glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

Language:C++License:NOASSERTIONStargazers:2905Issues:0Issues:0

SimpleRenderEngine

Small C++14 render engine

Language:C++License:MITStargazers:343Issues:0Issues:0

appleseed

A modern open source rendering engine for animation and visual effects

Language:C++License:MITStargazers:2177Issues:0Issues:0

MaterialX

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

Language:C++License:Apache-2.0Stargazers:1777Issues:0Issues:0

OpenShadingLanguage

Advanced shading language for production GI renderers

Language:C++License:BSD-3-ClauseStargazers:2050Issues:0Issues:0

glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.

Language:C++License:NOASSERTIONStargazers:1711Issues:0Issues:0