«observation; blend» is an exploration of observation, found footage, browsing the internet, and the experience of getting lost and overwhelmed. it unfolds as a performance, enacted by both you and the computer. the performance has no predetermined timeline; it commences at your discretion and concludes when you decide and can be interacted with using specific buttons.
at the beginning, a randomly selected hydra sketch will appear on the screen at a random location, accompanied by its code presented as text. additional hydra sketches will emerge at specific times, determined by the computer. at any point, you can add a randomly chosen new sketch or remove a randomly chosen existing one. this creates a collaborative or competitive performance between you and the computer.
the code deliberately acts with randomness to create a kind of humanization in the collaboration with the user. in addition, the randomness refers to the unexpected and the arbitrariness of browsing the internet. any random events are specifically selected, a kind of controlled chaos. in addition, the randomness offers a constantly new dramaturgy of the storyline in the performance, where the narrative remains the same.
the entire performance, from initiation to conclusion, is accompanied by sound generated from code. as a result, every interaction, whether initiated by you or the computer, is not only visible but also audible.
first install node.js and yarn
- clone repository
- cd hydrablend
- yarn install
- yarn dev
the whole project was initiated at the module «Performing Code{s}» by joana chicau at hslu lucerne. niklaus iff in collaboration with nicolas gigon and yangtso koondhor.