Mason's repositories
lua-framework
lua framework for cocos
as3-framework
as3 client framework
liuguang
鎏光云游戏引擎
mono
Mono open source ECMA CLI, C# and .NET implementation.
quick-cocos2d-x
quick-cocos2d-x is a quick framework, based on cocos2d-x. Make mobile games in Lua.
quickMaster
quickSdk
regame-web-client
Web client of Regame
Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
Retrieval-based-Voice-Conversion-WebUI
Voice data <= 10 mins can also be used to train a good VC model!
ToyRenderPipeline
Custom deferred render pipeline with Unity SRP(Scriptable Render Pipeline)
UnityLockStepDemo
基于Unity做的帧同步Demo,ECS架构
UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
URPLearn
A project used for learning Unity Universal Render Pipeline
Voxelman
Unity ECS + C# Job System example