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Principles of Programming Languages

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Principles of Programming Languages #1. C Sequential Implementation This section present some helper in subsections 1.1 and 1.2 that includes the implementation of the hash functions and some helper functions used in the sequential implementation. Subsection 1.3 explains the sequential implementation that uses the helper functions and the hash functions, defined in subsection 1.1, 1.2. You can compile this version by simply writing make command in the project directory . #1.1 hash.h(declaration), hash.c (Implementation) These files include implementation of 15 hash functions given to you. You do not have to implement any hash functions in this project. The following code the header file code that illustrates how to use these functions. Note here that HashFunction is a function pointer that can point to any of the 15 functions that follows it in declaration below (e.g. RSHash, JSHash,…, hash_mult_900).

#ifndef HASH_H
#define HAS_H
typedef unsigned int (*HashFunction) (const char *str);
unsigned int RSHash(const char *str);
unsigned int JSHash(const char *str);
unsigned int ELFHash(const char *str);
unsigned int BKDRHash(const char *str);
unsigned int SDBMHash(const char *str);
unsigned int DJBHash(const char *str);
unsigned int DEKHash(const char *str);
unsigned int BPHash(const char *str);
unsigned int FNVHash(const char *str);
unsigned int APHash(const char *str);
unsigned int hash_div_701(const char *str);
unsigned int hash_div_899(const char *str);
unsigned int hash_mult_700(const char *str);
unsigned int hash_mult_900(const char *str);
#endif

#1.2 word_list.h (declaration), word_list.c(Implementation) These files include little helper functions that are already used in the sequential program that is given to you. create_word_list(const char *path); reads the word list of the dictionary from the dictionary file (i.e. path ) on disk and stores it in word_list struct. get_num_words(word_list * wl) returns the number of words in the dictionary stored in word_list struct. get_word(word_list * wl, size_t index) returns the word at location index in the word list.

typedef struct {
char **words;
size_t num_words;
} word_list;
word_list *create_word_list(const char *path);
const char *get_word(word_list * wl, size_t index);
size_t get_num_words(word_list * wl);
void destroy_word_list(word_list * wl);
1.3	spell_seq.c	(original	program	file).
This	is	the	sequential	implementation	of	the	spell	checker.	We	present	it	here	into	three	
subsections	.
1.3.1 Loading	the	dictionary	file stored	in	"word_list.txt" by	calling	create_word_list
function	and	get	number	of	read	words	using	get_num_words function.
word_list *wl;
wl = create_word_list("word_list.txt");
if (!wl) {
 fprintf(stderr, "Could not read word list\n");
 exit(EXIT_FAILURE);
}
wl_size = get_num_words(wl);
1.3.2	Creating	the	bit	vector		(The	main	portion	to	parallelize	in	your	project)
• In	this	part	you	have	hf	array	already	declared	for	you	as	follows. hf is an array function
pointer. Each element in this list points to one of the already implemented hash functions as
follows:
HashFunction hf[] = {RSHash, JSHash, ELFHash, BKDRHash, SDBMHash,
 DJBHash, DEKHash, BPHash, FNVHash, APHash,
 hash_div_701, hash_div_899, hash_mult_700, hash_mult_900};
• The	code	to	allocate	the	bit	vector	in	C	is	shown	below.	For	our	particular	spell	checker,	we	
created	a	bit	vector	of	size	100,000,000.	Do	not	modify	the	size.
/* allocate the bit vector (bv)*/
char *bv;
bv_size = 100000000;
num_hf = sizeof(hf) / sizeof(HashFunction);
bv = calloc(bv_size, sizeof(char));
if (!bv) {
 destroy_word_list(wl);
 exit(EXIT_FAILURE);
}

• The code to set the entries in the bitvector. Here, there are two nested for loops that fill the bit vector (bv) . For each word in the dictionary, each of 14 hash functions stored in the hf array is called and the corresponding location in the bit vector is set to 1.

/* create the bit vector	entries	*/
for (i = 0; i < wl_size; i++) {
 for (j = 0; j < num_hf; j++) {
 hash = hf[j] (get_word(wl, i));
 hash %= bv_size;
 bv[hash] = 1;
 }
}

1.3.3 Having created the bit vector, this sequential spell checker program takes a word to check as the 1st command line argument and checks if the word is spelled correctly using the created bit vector bv.

/* do the spell checking */
misspelled = 0;
for (j = 0; j < num_hf; j++) {
 hash = hf[j] (word);
 hash %= bv_size;
 if (bv[hash] == 0)
 misspelled = 1;
}

#2. Parallelization Task In this project, you are asked to only exploit loop-level parallelism in the given sequential program. You will express loop-level parallelism through OpenMP pagmas, i.e. #pragma omp parallel variations. You are allowed to perform two loop level transformations, namely loop interchange and loop distributions to reshape loops in order to expose more exploitable loop-level parallelism in OpenMP. Other transformations are not allowed, or using other forms of parallel constructs. You will need to submit four OpenMP versions of the spell_seq.c code, named spell_t2_singleloop.c, spell_t2_fastest.c, spell_t4_singleloop.c, and spell_t4_fastest.c. Do not change the bit vector size or the applied hash functions.

  1. spell_t2_singleloop.c : A version that uses exactly 2 cores or threads and exploits parallelism in only a single loop level. In other words, you can only add a single #pragma to the code.
  2. spell_t2_fastest.c: A version that uses exactly 2 cores or thread and runs as fast a possible (feel free to parallelize as many loops and loop levels as you believe are beneficial to improve the program’s performance.
  3. spell_t4_singleloop.c : A version that uses exactly 4 cores or threads and exploits parallelism in only a single loop level. In other words, you can only add a single #pragma to the code.
  4. spell_t4_fastest.c: A version that uses exactly 4 cores or thread and runs as fast a possible (feel free to parallelize as many loops and loop levels as you believe are beneficial to improve the program’s performance. Note that all four versions could be identical. Loop-level parallelism has its overhead, so choosing the right loop level(s) to parallelize can be crucial to achieve the best possible performance. #3. Project Template and Compilation You are given a project3 student directory that contains the following files
  5. Helper files (i.e. word_list.c, word_list.h, hash.c, hash.h): DO NOT CHANGE THESE FILES.
  6. spell_seq.c : This file contains the sequential implementation of spell checker. When you run this program you will be able to see the time taken on the sequential version to create the spell checker. DO NOT CHANGE THIS FILE.
  7. spell_t2_singleloop.c: This file is just a copy of spell_seq.c with number of threads set for you as 2 (using omp_set_num_threads(2)). In this version, you should implement a version that uses exactly 2 threads (already set for you) and exploits parallelism in only a single loop level.
  8. spell_t2_fastest.c: This file is just a copy of spell_seq.c with number of threads set for you as 2 (using omp_set_num_threads(2)). In this version, you should implement a version that uses exactly 2 thread (already set for you) and runs as fast a possible.
  9. spell_t4_singleloop.c: This file is just a copy of spell_seq.c with number of threads set for you as 4(using omp_set_num_threads(4)). In this version, you should implement a version that uses exactly 4 threads (already set for you) and exploits parallelism in only a single loop level.
  10. spell_t4_fastest.c: This file is just a copy of spell_seq.c with number of threads set for you as 4(using omp_set_num_threads(4)). In this version, you should implement a version that uses exactly 4 thread (already set for you) and runs as fast a possible #3. How to Get Started? Compilation Generally, to compile a file with openMp, you just need to add –fopenmp as an argument in gcc . For instance, spell_t2_singleloop.c version could be compiled as follows. gcc spell_t2_singleloop.c hash.c word_list.c -O0 -ggdb -Wall -fopenmp -lrt -lm -o spell_t2_singleloop. A Make file was written for you to compile any of the 5 versions of the spell checkers, or all of them at once. The instructions follow for the make commands. make spell_seq : compiles only the sequential version (spell_seq). make spell_t2_singleloop : compiles only spell_t2_singleloop. . make spell_t2_fastest : compiles only spell_t2_fastest. make spell_t4_singleloop : compiles only spell_t4_singleloop. make spell_t4_fastest : compiles only spell_t4_fastest. make all or make: compiles all the 5 versions (i.e. spell_seq, spell_t2_singleloop.c, spell_t2_fastest, spell_t4_singleloop.c, spell_t4_fastest) make clean : deletes the executable and the obj files

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