Unity packages and demos—emphasizing ECS, jobs, and the Burst compiler—by me, Reese.
This project is a UPM package monorepo that supports the included demos, featuring:
- Nav - DOTS navigation with auto-jumping agents and movable surfaces.
- Spawning - Generic DOTS runtime spawning for any combination of prefab, components, and buffers.
- Randomization -
Unity.Mathematics.Random
number generators in jobs, including Burst-capable ones.
All of my packages are available on OpenUPM. Please support it and its maintainer, Favo. We depend on dedicated people like him.
My packages benefit from ubump, automating their SemVer-bumping needs, including committing, pushing, tagging, changelog generation and subtree splitting so each package can be released stand-alone and imported with OpenUPM or Git.
Here's how my articles on reeseschultz.com relate to samples in this project:
The DOTS navigation scripts and demos are self-contained so you can use them in your project.
⇒ Assets/Scenes/Nav/NavMovingJumpDemo.unity
.
⇒ Assets/Scenes/Nav/NavPerformanceDemo.unity
.
⇒ Assets/Scenes/Nav/NavPointAndClickDemo.unity
.
⇒ Assets/Scenes/PointAndClickDemo.unity
.
⇒ Assets/Scenes/ProjectileDemo.unity
⇒ Assets/Scenes/ProjectileDemo.unity
⇒ Assets/Scenes/SpawnDemo.unity
⇒ Assets/Scenes/Nav/NavPerformanceDemo.unity
⇒ Assets/Scenes/ProjectileDemo.unity
⇒ Assets/Scenes/SpawnDemo.unity
Linux users may need to do some extra work to get the project and/or packages up and running.
Install Mono by following these directions.
On Ubuntu I couldn't use the Burst compiler until I manually installed gcc-multilib
and libncurses5
with:
sudo apt install gcc-multilib libncurses5
You may have these libraries already, or you could be experiencing a different problem. Be sure to read any error messages the Unity Editor outputs.
By submitting a pull request, you agree to license your work under this project's MIT license.