nickhesketh's repositories
CoronaLightning
An implementation of the lightning algorithm by Jim Bumgardner
UnrealSandboxTerrain
Unreal Engine 4: Smooth voxel terrain plugin
fmdb
A Cocoa / Objective-C wrapper around SQLite
fmpsd
Flying Meat's classes for reading and writing PSD images.
GRDB.swift
A toolkit for SQLite databases, with a focus on application development
redigo
Go client for Redis
StreetMap
Import OpenStreetMap data into Unreal Engine 4
SVGKit
Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)
UE4RuntimeMeshComponent
Unreal Engine 4 plugin component for rendering runtime generated content.
UE4RuntimeMeshComponentExamples
Examples and Test project for UE4 RuntimeMeshComponent ( https://github.com/Koderz/UE4RuntimeMeshComponent )
UE4VoxelTerrain
Unreal Engine 4: Smooth voxel terrian example
UnrealSandboxToolkit
UnrealSandboxToolkit
VirtualGameController
Virtual Game Controller is a feature-rich game controller framework for iOS, tvOS, OS X and watchOS in Swift 2.1.