Nick Maltbie's repositories
FallingParkour
Multiplayer racing game made with Unity
PoolSet-Unity
Example pool set project using Unity 3D
Recolor-Shader-Example
Example Showing How a Recolor Shader in Unity Works
PropHunt-Mirror
PropHunt project made using Unity and Mirror Networking
Scrolling-Shaders-Example
Animating scrolling shaders example in unity using URP
ParallelEnvironment
Final Project for CS6068: Parallel Computing. FS 2019
pasta-like-rest
Rest Server for the pasta like server
SpaceshipMurderTime
Creating a clone of Among Us for Make UC Hackathon
CSO-Analysis
Analysis of Combined Sewer Overflow Dataset for FSE21 Paper Submission
CudaPerformanceRaycase
Looking into performance of Cuda with raycase for class assignment
pasta-like-react
React front end for our pasta like rouge like app
ProjectCage
Project for Game Jam 2021 with IGDA with other students at UC. Working Title: Project Cage
PropHuntDevLog
PropHunt Development Log
blog-comments
Nick Maltbie's blog comments
clojure-ants-simulation
Refactored version of Rich Hickey's Ant Simulation in Clojure
CloudComputing-Homework1
Home1 for cloud computing course
CS-7081_FALL-2020_HW-3
Homework assignment 3 for CS 7081 Fall 2020 course - Group 3
CudaGaussianBlurSharpen
Assignment for parallel computing course
CudaHeaterShape
Assignment6 for Parallel Programming course
DockerMessaging
Example messaging app made using Docker, React, Rest, RabbitMQ, and PostgreSQL
FallingParkourDevLog
Development log for falling parkour game.
Learn-Mirror
A project to learn how to use the Mirror Networking library for Unity
PingPongProgramming
Fun Ping Pong Programming
PokemonGen
Using a DCGAN and other ML Techniques to generate and analyze images of Pokemon
ProceduralTree
Procedural generation of a 2d tree
TestSteamAudio2
TestSteamAudio for performance issue