ngbrown / 3dGameProgrammingWithDirectX11

Introduction to 3D Game Programming with DirectX 11 on Windows 8.1

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Learning DirectX 11 with Windows 8.1 SDK 8.1

My journey through the book, Introduction to 3D Game Programming with DirectX 11 by Frank D. Luna.

The book implements the examples against the older June 2010 DirectX SDK. Instead, I am implementing against the Windows 8.1 SDK installed as part of Visual Studio 2013.

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Introduction to 3D Game Programming with DirectX 11 on Windows 8.1


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Language:C++ 91.3%Language:HLSL 7.5%Language:C 1.1%