Agnis Aldiņš "NeZvērs" (nezvers)

nezvers

Geek Repo

Location:Riga, Latvia

Twitter:@NeZversStudio

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Agnis Aldiņš "NeZvērs"'s repositories

NeuralAmpModelerPlugin_fork

Plugin for Neural Amp Modeler

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iPlug2_fork

C++ Audio Plug-in Framework for desktop, mobile and web

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Godot-GameTemplate

Template with all necessary stuff taken care, just create your games main features.

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Godot_cutscene_system

Scriptable cutscene system

Language:GDScriptLicense:MITStargazers:23Issues:0Issues:0

bevy-2d-shooter

A 2d top-down shooter written in Bevy, capable of handling 100K enemies

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Godot_library

Collection of useful things

Language:GDScriptLicense:MITStargazers:18Issues:0Issues:0

delve-framework

Delve is a framework for writing Games in Zig and Lua

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delve-framework-example

Example of how to use the delve framework as a Zig dependency

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sokol_template.zig

Sokol based zig template

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sokol-zig-branch

Zig bindings for the sokol headers (https://github.com/floooh/sokol)

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mach-core-starter-project

The result of running through https://machengine.org/core/getting-started

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Godot_goodies

Collection of nice stuff for Godot

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SpritePalettizer_engine_examples

Shader code examples to support various game engines with SpritePalettizer

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delverengine

Delver game engine and editor

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VGM2TFI-Windows

Port of Shiru's VGM2TFI - Sega Genesis instrument ripper

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GameSystemsInC

Game systems for games in C. Examples using Raylib.

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fps

First person controller for Godot 4.1

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Godot_tutorials

Collection of free tutorial makers for Godot engine

License:MITStargazers:21Issues:0Issues:0

Defold_true-tile-collision

Collision system that doesn't use collision shapes.

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master_me

automatic mastering plugin for live streaming, podcasts and internet radio.

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JS_GameLoop

Simple game loop with directional input and delta time

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emerald

A 2D rust game engine focused on portability.

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