Agnis Aldiņš "NeZvērs"'s repositories
Godot-GameTemplate
Template with all necessary stuff taken care, just create your games main features.
Godot_goodies
Collection of nice stuff for Godot
GameSystemsInC
Game systems for games in C. Examples using Raylib.
Godot_cutscene_system
Scriptable cutscene system
Godot_tutorials
Collection of free tutorial makers for Godot engine
Godot_library
Collection of useful things
Defold_true-tile-collision
Collision system that doesn't use collision shapes.
SpritePalettizer_engine_examples
Shader code examples to support various game engines with SpritePalettizer
VGM2TFI-Windows
Port of Shiru's VGM2TFI - Sega Genesis instrument ripper
delve-framework
Delve is a framework for writing Games in Zig and Lua. For those who value being cross platform and keeping things simple.
sokol_template.zig
Sokol based zig template
bevy-2d-shooter
A 2d top-down shooter written in Bevy, capable of handling 100K enemies
delve-framework-example
Example of how to use the delve framework as a Zig dependency
delverengine
Delver game engine and editor
fps
First person controller for Godot 4.1
Games_in_C
Games created using C language
iPlug2_fork
C++ Audio Plug-in Framework for desktop, mobile and web
JS_GameLoop
Simple game loop with directional input and delta time
mach-core-starter-project
The result of running through https://machengine.org/core/getting-started
NeuralAmpModelerPlugin_fork
Plugin for Neural Amp Modeler
odin-raylib-hot-reload-game-template
An Odin + Raylib game template with Hot Reloading pre-setup. My game projects tend to have some things in common, so I made this template so I can get up and running quicker.
sokol-zig-branch
Zig bindings for the sokol headers (https://github.com/floooh/sokol)