mehdi bashiri nejad's starred repositories
VaFogOfWar
A clear and simple solution of Fog of War for Unreal Engine 4
VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
BlendedFogEffect
Example of how to get a smooth fog effect in Unity 3D
CloudNoiseGen
A static utility class for Unity which handles generating and loading periodic, cloud-like (perlin-worley) 3D noise textures on the GPU.
SiteViewer
Unity 3D project for loading dynamic site models
GPU-GEMS-Atmospheric-Scatter
Atmoshperic scatter in Unity
RealTimeAtmosphere
real-time atmosphere rendering in Unity URP
SpringBone
Spring bone effect for Unity
UnityOpenGLAsyncReadback
Based on https://github.com/Alabate/AsyncGPUReadbackPlugin. Plugin for Unity to do async gpu readback in OpenGL environment.
VolumeCloud
Volume cloud for Unity3D
AtmosphereScatter
Precomputed Physically Based Atmosphere Scattering for Unity3D
MinimalAtmosphere
A minimal atmospheric scattering implementation for Unity
ShaderSketches
KodeLife shader sketches I wrote while commuting
ShaderEditorExtension
Google Chrome DevTools extension to live edit WebGL GLSL shaders
Slimshader
SLIMSHADER is an Open Source Raspberry PI project based on glslViewer and capable of displaying plain images and OpenGL/GLSL shader files.
glslEditor
Simple WebGL Fragment Shader Editor
ShaderEditor
Android app to create GLSL shaders and use them as live wallpaper
FlexibleToonShaderGD
A flexible toon shader for the Godot Engine with lots of customisation options.
Normal-Mapping-for-a-Triplanar-Shader
Example shaders showing different methods of implementing normal mapping for triplanar shaders.
Fake-Interior-Shader-for-GodotEngine
Interior Mapping shader for the Godot Game Engine 3.x that works with both GLES3 and GLES2.
JoltPhysicsSharp
JoltPhysics C# bindings
godot-utils-and-other
random code that I made/use for godot
godot-simplified-flightsim
Simplified Flight Simulation library (addon) for Godot Engine