This is a game I made for a DirectX assignment. It's very basic, and uses VertexBuffers to create the boxes. This also shows how to implement camera rotation and movement.
A simple follow the box game in DirectX
This is a game I made for a DirectX assignment. It's very basic, and uses VertexBuffers to create the boxes. This also shows how to implement camera rotation and movement.
A simple follow the box game in DirectX