nevarek / marching-cubes

A mesh generation algorithm using marching cubes and simplex noise, in GDScript (slow)

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Marching Cubes

Implements the marching cubes algorithm in GDScript

Discovers the limitations of mesh generation only using GDScript, moving the mesh generation to a GDExtension is likely the next logical step and I would recommend that if you're going to use this

Another possible solution is to try using a RenderingDevice to offload processing

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A mesh generation algorithm using marching cubes and simplex noise, in GDScript (slow)


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Language:GDScript 100.0%