spazefalcon (netcinematics)

netcinematics

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Company:NetCinematics

Home Page:https://linktr.ee/spazefalcon

Twitter:@spazefalcon

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spazefalcon's repositories

AngularResponsive_Template

This Angular Responsive Template is a prototype customized from angular-responsive, and blended with angular-breakpoint, that gives three ways to serve up device assets distinctly. Its primary purpose is for views (templates) that diverge significantly by device. This solution will split resources by device and serve the specific asset, a-la-carte and downloading only what is needed, instead of all-in-one. It also includes examples of partials being loaded by Directive and partials being loaded by ng-include.

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angular-component-structure

Modular Component Structure boilerplate for Angular that organizes code by feature not by type. This project is an exploration of patterns to provide portable components, malleable/reuable code-base, and patterns for a flexible component life-cycle.

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PRESENTATION_ANGULAR_1

PRESENTATION_ANGULAR_1 - A compilation of Angular Best-Practices from around the web, but mostly from Misko Hevery, "father of AngularJS" - https://twitter.com/mhevery.

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ui-sortable

AngularJS bindings for jQuery UI Sortable

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JSSystems_II

JS Systems II - Presentation based on the study that all software innovation is impossible to know how a new technology performs. JS Systems and the computer science of JavaScript

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JSSystems

JavaScript System Computer Science. Discovers the history, observes the growth, studies the science, the art, and makes predictions.

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PRESENTATION_JSSystems

Introducing JavaScript Systems.

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PRESENTATION_JSCHARTS

Presentation: Get Started with RICH JAVASCRIPT CHARTS in ten minutes. This presentation describes the expanding ecosystem of JS Data Visualization and the three simple steps required to get any one of them up and running. 1) See It 2) Git It 3) Get it done. Coincidentally, this is the Standard Workflow of all JS development.

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PROJECT-REVEAL-TEMPLATE

This project contains a simple modified reveal.js presentation architecture for use in my technical presentations.

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SKILLSMAP

This is an implementation of the JIT framework that extends the StackedBarChart for functional purposes. The primary use of this data visualization is to display a ten year skill-set history for employment purposes. So many times I've been asked to play buzzword bingo in an interview where I just wish I had a URL, a printout, or something where I could simply say: here it is. The visualization shows all different types of technical skills over ten years plus detailed metadata drilldowns for each. ~Nash

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PROJECT_TAGCLOUD

This is an implementation of the tagcanvas.js library to visualize the RichCharting SubSystem that exists in JavaScript. Click on links to see examples of each technology, as they existed, at the time of writing.

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my-first-hoodie

Prototypical Hoodie App Runtime Environment

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reveal.js

The HTML Presentation Framework

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NodeJS_ProjectServer_Template

This is a small Node.JS server that uses connect to supply a server to each project directory, instead of forcing all projects into a monolithic server. ~It is a project server for HTML5 prototyping.

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BackboneBoilerplateTemplateArchitecture

This is a good place to start with new applications.

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backboneboilerplate

The project aims at being a modular backbone environment with as little authority on development as possible such that developers can innovate and contribute in an attempt to mimic the success of backbone.js ambiguous nature.

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JS_D3_JSStackTechnologyChart

This is a D3.js Bubble Chart describing the evolution of the JavaScript language. It shows the progression of what it meant to be a 'Toy-Language' into to what it now means to be a Stack-Technology. All the best! Nash

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HTML5_Circle_Animation_2

Ok, this is not too much too look at but what it enables, is pretty cool. It is the seedling mechanism to an episodic javascript framework. There are still three iterations of this repository, but I am holding onto them as of '12. Animation_3 is a mechanism for episodes with animated content in pseudo-3D. Animation_4 is a mechanism for user interaction across the animated circular mathematic sets. Animation_5 is the tailored down library with interchangable content. Got it? Animation_2 is rather minimal. All the best! Nash

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HTML5_Circle_Animation_1

This was a tutorial that I followed that taught me how to interact with the HTML5 Canvas. It was great. So, I iterated five other versions. Advancing in the 5th iteration into an episodic javascript library. Which I am hesitant to release to the wyld, but I will clean it up and release it someday... It illustrates animating circles in on screen canvas, to produce a 3-dimensional effect. If you want to do the same. Start Here. Hope that helps, Nash

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JS_ThreeJS_ParticleSystem_1

Just a simple particle system modified to: 1. zoom stars forward or backward. 2. zoom stars direction and speed based on mouse position.

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AdobeEdge_Animation_2

This is a slightly more advanced animation experiment using the Adobe Edge beta.

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AdobeEdge_Animation_1

Shows a simple result of an Adobe Edge beta keyframe animation creator.

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backbone-boilerplate

A set of best practices and utilities for building Backbone.js applications.

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annotated-video-player

Annotated Multichapter HTML5 Video Player

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best-practices

Tidbits of best practices information from around the web

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duino

Arduino framework for node.js

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Cairngorm_Store_FLEX-Delegate-Mock

Example project for demonstrating the usage of Cairngorm architectural development patterns.

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