neshume's repositories

arcade

An arcade-oriented physics engine for Haxe

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gameBase

Base structure for my games, using Heaps framework and Haxe language.

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heaps

Heaps : Haxe Game Framework

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image_stacking

Automatic Image Stacking in OpenCV

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spine-hx

Spine runtime for Haxe automatically converted from the official Java/libgdx runtime

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armorpaint

3D PBR Texture Painting Software

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BathBombFluidDynamics

This is an experimental project simulating a bath bomb in digital water.

License:GPL-3.0Stargazers:0Issues:0Issues:0

castle

A structured database with a local web service to edit it

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ComputeMaterial

Building a shader material to do computations, and display their results

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echo

Simple Physics Library written in Haxe

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egMatLib

Material Library for Houdini Mantra, Redshift and Arnold

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FLAM3_for_SideFX_Houdini

The Fractal Flame Algorithm, FLAM3 for SideFX Houdini

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Houdini

Houdini pipeline and learning database

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labs

Minimal test project

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ld47-fortLoop

Fort Loop: a 48h puzzle game for Ludum Dare 47

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ldtk

Modern, lightweight and efficient 2D level editor

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ldtk-haxe-api

LDtk level editor Haxe API (available on HaxeLib)

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litegraph.js

A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.

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mantaflow

mantaflow is an open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.

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MOPS

Motion OPerators for Houdini, a motion graphics toolkit.

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o3de

Source for O3DE (Open 3D Engine)

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osgearth

A free open source C++ terrain rendering toolkit.

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rpg_e2vid

Code for the paper "High Speed and High Dynamic Range Video with an Event Camera" (T-PAMI, 2019).

License:GPL-3.0Stargazers:0Issues:0Issues:0

snow

OpenGL and Houdini snow simulation (material point method)

Language:C++License:GPL-2.0Stargazers:0Issues:1Issues:0

texture-synthesis

🎨 Example-based texture synthesis written in Rust 🦀

Language:RustLicense:Apache-2.0Stargazers:0Issues:1Issues:0

THREE.js-PathTracing-Renderer

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

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USDShellExtension

USD shell extension for Windows.

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voxelizer

:space_invader: Voxelization of 3D models

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