neshume's repositories
image_stacking
Automatic Image Stacking in OpenCV
armorpaint
3D PBR Texture Painting Software
BathBombFluidDynamics
This is an experimental project simulating a bath bomb in digital water.
castle
A structured database with a local web service to edit it
ComputeMaterial
Building a shader material to do computations, and display their results
echo
Simple Physics Library written in Haxe
FLAM3_for_SideFX_Houdini
The Fractal Flame Algorithm, FLAM3 for SideFX Houdini
Houdini
Houdini pipeline and learning database
ld47-fortLoop
Fort Loop: a 48h puzzle game for Ludum Dare 47
ldtk
Modern, lightweight and efficient 2D level editor
ldtk-haxe-api
LDtk level editor Haxe API (available on HaxeLib)
litegraph.js
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
mantaflow
mantaflow is an open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.
osgearth
A free open source C++ terrain rendering toolkit.
rpg_e2vid
Code for the paper "High Speed and High Dynamic Range Video with an Event Camera" (T-PAMI, 2019).
texture-synthesis
🎨 Example-based texture synthesis written in Rust 🦀
THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
USDShellExtension
USD shell extension for Windows.
voxelizer
:space_invader: Voxelization of 3D models