Jesse Louis-Rosenberg (nervoussystem)

nervoussystem

Geek Repo

Company:Nervous System

Location:Palenville, NY

Home Page:n-e-r-v-o-u-s.com

Twitter:@nervous_system

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Jesse Louis-Rosenberg's repositories

OBJExport

OBJ export library for Processing

Computational-Design-in-Nature-Spring-2010

repository for examples and projects in the class Simulation and Nature in Design

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glShader

A wrapper for webgl shaders. Automatically load external shader files, compile, and extract all uniforms and attributes.

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voxel

voxel editing tool with OpenVDB

voxelpipe

Automatically exported from code.google.com/p/voxelpipe

floraformPost

thickening / hole punching

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SpectralFluid

A fluid solver based on Acar's Level Set Fluid method

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variational-surface-cutting

Codebase for "Variational Surface Cutting" by Sharp & Crane, SIGGRAPH 2018

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ddg

simplex mesh for differential operations

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bsonMesh

a binary mesh format based on BSON. Meant to lightweight, semantic, flexible.

PositionBasedDynamics

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

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fcpw

fast closest point queries

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flattener

Tool to flatten models

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geogram

a programming library with geometric algorithms

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geometry-central

Applied 3D geometry in C++, with a focus on surface meshes.

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knitout-frontend-js

knitout writing frontend for javascript

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libigl

Simple C++ geometry processing library.

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ofxDatGui

Simple to use, fully customizable, high-resolution graphical user interface for openFrameworks

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ofxImGui

Use ImGui in openFrameworks

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ofxWin8Touch

Windows 8 touch driver for OpenFrameworks using WM_POINTER events

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ofxWinTouchHook

windows 7 + 8 touch for OF

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openFrameworks

openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

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polyfem

A polyvalent C++ FEM library

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polyscope

A C++ & Python viewer for 3D data like meshes and point clouds

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SPlisHSPlasH

SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

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