nerstak / L2-free-project

SDL game inspired by Stardew Valley and Binding of Isaac

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Stardew of Isaac

Introduction

You inherited a strange and mystic farm. Indeed, vegetables are growing faster than anywhere else. Moreover, when they are ready to be harvested, you are teleported inside of them, and your only choice is to beat the boss of the vegetable to finally sell your production!

Will you be able to defeat these endless malediction?

Context

Stardew of Isaac is a game developed for a school project, during our third semester. We were five students working on it. It is a rogue-like game extremely inspired by two games: Stardew Valley and Binding of Isaac. We wanted to improve our skills, and we decided to do so by mashing up two fantastic games.

This game has been created in C99, with SDL 1.2 using SDL_Image, SDL_Mixer and SDL_TTF.

Credits

We do not own any content from Stardew Valley or Binding of Isaac (and its sequel).

Music (Creative Commons license):

  • Kevin MacLeod - Future Gladiator
  • Kevin MacLeod - Griphop
  • Kevin MacLeod - Cattails

About

SDL game inspired by Stardew Valley and Binding of Isaac


Languages

Language:C 88.3%Language:C++ 6.1%Language:CMake 2.9%Language:Python 2.7%