neo (neoliang)

neoliang

Geek Repo

Location:深圳

Home Page:http://feefi.net

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neo's repositories

MTRender

Multithreaded Rendering engine demo

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MissingScriptFinder

A Unity editor extension for finding all missing script references in your project

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FindUnUsedUITexture

Unity Script To Find Unused UI Texture which include tag , png and jpg

cocos2d-qrsprite

在cocos2d-x中绘制二维码

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BalloonSketch

Drawing Balloon with codes

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CppCoroutine

A coroutine implementation in c++11

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blackhole

http://feefi.net/posts/blackhole2

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games101

games 101学习笔记与作业源代码

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2020-Weekly-Shader-Challenge

A collection of my weekly shaders for 2020.

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AllSketchs

All my sketches of Processing, images, gif, videogames, shaders, experiments, tools, works, interactive...

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codingground

Main Repository for Coding Ground

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cute-deferred-shading

Cute little deferred shading implementation.

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game-log

a game log frame work which contain both client and server:

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GenerateMe

Processing scripts used to generative glitch / art / design

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Generative-Art

A hub for all of my generative art projects

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glslEditor

Simple WebGL Fragment Shader Editor

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hugo-theme-zzo

Make a blog with hugo zzo theme!

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hugoblog

my personal hugo blog

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HybridRenderingEngine

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

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R_for_Data_Science

Materials for teaching R and tidyverse

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RayTracingInUnity

Ray Tracing In Unity

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Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography

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redux-devtools

DevTools for Redux with hot reloading, action replay, and customizable UI

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seagull

A Python Library for Conway's Game of Life

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SoftRenderer

An SoftRenderer for experiment & learn.

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SoftwareRenderer

Software rendering engine with PBR. Built from scratch on C++.

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spherical-harmonics

Spherical Harmonics expository paper (undergrad) and implementation.

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UnityMVC

Unity MVVM Framework

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