This application was created as a template for postprocessing.
The code corresponding to postprocessing is here.
It is based on the R3F sample, which I love.
https://nemutas.github.io/volumetric-light/
![](https://private-user-images.githubusercontent.com/46724121/243258969-887e679a-aed9-40e1-b328-ed35b9b2a038.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjI3OTQxNzEsIm5iZiI6MTcyMjc5Mzg3MSwicGF0aCI6Ii80NjcyNDEyMS8yNDMyNTg5NjktODg3ZTY3OWEtYWVkOS00MGUxLWIzMjgtZWQzNWI5YjJhMDM4LnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA4MDQlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwODA0VDE3NTExMVomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWRlMjE2ZjRlZTk0NTAyMDYwYmU4OTZjODQyZWUyZDllNDk5N2VmODEzMTYzOTFlZWJjYzFlOWNkMzQxNDA0ZmImWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.AOUBj-Kh7K1jeMCwVMXwOGOjGFkEzyvc2cjusawATCA)
Three.jsにはDRACO Loaderがありますが、そのまま使うとgeometryしか読み込めません。
大抵の場合はMaterialも読み込みたく、その場合はGLTFLoaderにDRACOLoaderをセットして読み込ませる必要があります。