How is the Godot Engine Different in this repo?
The godot
directory in this project is a git subtree of a fork of the godot engine (see: the official source).
The fork comes from 115885b1bff767a905ce98ba739fad15c5925ee0
.
I've tried to keep all my work strictly within the modules/spatialos
module. However, because I didn't want to spend ages fiddling with getting things to build nicely, I have made the following changes outside of the module:
- Deleted the x Module (because of a dependency version clash with the SpatialOS libs)
- Deleted the x Module (because of a dependency version clash with the SpatialOS libs)
- Changed the compilation settings for the windows platform build to use
MD
instead ofMT
- Changed this README file to account for the changes I've made.