Nelson Miguel's starred repositories
jmonkeyengine
A complete 3-D game development suite written in Java.
Sketchbook
3D playground built on three.js and cannon.js.
GraphicsGems
Code for the "Graphics Gems" book series
github-action-push-to-another-repository
github Action to push files into another Github repository
pg_featureserv
Lightweight RESTful Geospatial Feature Server for PostGIS in Go
polyhedronisme
A tool to construct and explore polyhedra.
babylonjs-webpack-es6
Babylon.js basic scene with typescript, webpack, es6 modules, editorconfig, eslint, hot loading and more. Will even make coffee if you ask nicely.
1843-planet-generation
One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.
three-typescript-starter
Three.js + Typescript + Webpack Boilerplate
three-orbitcontrols-ts
ThreeJS OrbitControls as a standalone and typescript compatible npm module
inpaint.js
Telea Inpainting Algorithm in JS
babylon-navigation-mesh
A library to move on navigation mesh with BABYLON.js
babylonjs-typescript-webpack-starter
babylonjs-typescript-webpack-starter
babylonjs-typescript-starter
Sample BABYLON.js application using Typescript and Webpack
re-retrying
A Java library to allow for the creation of configurable retrying strategies for an arbitrary function call, such as something that communicates with a remote service with flaky uptime.
sportwatch
Hacking the Nike+ sportwatch
HexagonGrid
Hexagon grid with some basic features. Graphics with WebGL (ThreeJs).
babylonjs-webpack-es6
Pro Racer