Neil Del Gallego (NeilDG)

NeilDG

Geek Repo

Company:Anino Playlab Inc. / De La Salle University

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Neil Del Gallego's repositories

NeuralNets-SynthWorkplace_V2

2nd workspace for synthetic data generation

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Synth-3DLocalization

A workspace dedicated for 4th chapter of NeuralNets experiments

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Synth-PCG

Referencing Google street map data, we propose a new set of rules for generating virtual Philippine cities and designed a new PCG.

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SynthShadowRemoval

Workspace for SynthShadow

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ARVRDEV_Courseware

Courseware containing various demos for ARVR course of DLSU Students

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GAMEDEV_Reusables

Reusable prefabs and components for GAMEDEV

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GDENG1_Courseware

Courseware for GDENG1 students

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2021-IJCV-YOLY

PyTorch implementation for You Only Look Yourself: Unsupervised and Untrained Single Image Dehazing Neural Network (YOLY) (IJCV 2021)

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BMNet

CVPR 2022 (Official implementation of "Bijective Mapping Network for Shadow Removal")

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CSOPESY_Courseware

A prototype command line interpreter project for demonstrating operating systems concepts. Written in C++ and deployed in Windows..

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cyclone-physics

The Physics engine that accompanies the book "Game Physics Engine Design"

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DC-ShadowNet-Hard-and-Soft-Shadow-Removal

[ICCV2021]DC-ShadowNet: Single-Image Hard and Soft Shadow Removal Using Unsupervised Domain-Classifier Guided Network, https://arxiv.org/pdf/2207.10434.pdf

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EAVSR

Benchmark Dataset and Effective Inter-Frame Alignment for Real-World Video Super-Resolution (CVPRW 2023)

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GDADPRG-GDPARCM_Courseware

GDADPRG Courseware for DLSU IET Students

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GDENG1-UEChallenge3

GDENG1-UE Challenge 3 Template

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InverseRenderNet_v2

Implementation of "Outdoor inverse rendering from a single image using multiview self-supervision"

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KAIR

Image Restoration Toolbox (PyTorch). Training and testing codes for DPIR, USRNet, DnCNN, FFDNet, SRMD, DPSR, BSRGAN, SwinIR

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NeuralNets-Experiment4

A workspace dedicated for 4th chapter of NeuralNets experiments

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NeuralNets-SynthWorkplace_V3

3rd workspace for the synthetic data generation

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pytorch-CycleGAN-and-pix2pix

Image-to-Image Translation in PyTorch

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RayTracingInVulkan

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

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SG-ShadowNet

Official PyTorch implementation of the paper: “Style-Guided Shadow Removal” (ECCV2022).

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ShadowFormer

ShadowFormer (AAAI2023), Pytorch implementation

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Shortest-Path-to-Boundary-for-Self-Intersecting-Meshes

Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes

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SID

Official implementation for ICCV19 "Shadow Removal via Shadow Image Decomposition"

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SynExperimentZoo

The dev environment for CV related researches using synthetic data for deep learning

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SynthIID

Workspace for any IID/image relighting/material and texture editing experiments

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