gamecraft's repositories
mini-netty
极简版Netty,演示如何从零构建一个Netty雏形
actor-java
用Java实现的Actor框架,功能模仿Skynet
mini-jedis
极简版jedis
AC-Dialogue
Recreating the Dialogue system from Animal Crossing
effective-java-3e-source-code
The source code from the third edition of Effective Java, with minor additions as necessary to make it runnable.
Effective-Java-3rd-edition-Chinese-English-bilingual
Effective Java(第3版)各章节的中英文学习参考(已完成)
FFXV-WarpStrike
Recreating the Warp Strike mechanic from Final Fantasy XV
Jammo-Character
Official repository for the Jammo character from the Mix and Jam channel!
kruise-game
Game Servers Managing on Kubernetes
LBW-WallMerge
Recreating the Wall Merge mechanic from A Link Between Worlds
LD46
Ludum Dare 46!
LuigisMansion-GhostCapture
Recreating the Ghost Capture mechanic from Luigi's Mansion
MarioGalaxy-LaunchStar
Recreating the Launch Star mechanic from Super Mario Galaxy
MarioKart-Drift
Recreating the drifting mechanic from Mario Kart
MetroidPrime-Hud
Recreating the HUD visual from the Metroid Prime series
MGR-BladeMode
Recreating the Blade Mode mechanic from Metal Gear Rising
MonumentValley-LevelDesign
Recreating the Level Design from Monument Valley
netty-incubator-buffer-api
New proposed API for buffers in Netty
StarFox-RailMovement
Recreating the rail movement system from Star Fox
SteamTools
🛠「Watt Toolkit」是一个开源跨平台的多功能 Steam 工具箱。
Superhot-BulletTime
Recreating the Slow Motion mechanic from SUPERHOT
tolua
The fastest unity lua binding solution
Unity-GPU-Driven-Pipeline
GPU Driven Pipeline study from GDC 2015 & GDC 2016
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码