Missing file extensions
16-Bit-Dog opened this issue · comments
As per official glsl spec of compiler:
.mesh for a mesh shader
.task for a task shader
.rgen for a ray generation shader
.rint for a ray intersection shader
.rahit for a ray any hit shader
.rchit for a ray closest hit shader
.rmiss for a ray miss shader
.rcall for a general ray callable shader
Is all missing
Hlsl misses (for some of the big ones)
.hs for hull shader
.ds for domain shader
.vs for vertex shader
.ps for pixel shader
.cs for compute shader
.gs for geometry shader
A few others from the shader side of naming behind official spec is missing