16-Bit-Dog

16-Bit-Dog

Geek Repo

Location:Canada

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16-Bit-Dog's repositories

point-dpt

The first (known) opensource pointer program which tracks the position of a user's index finger to find out where they are pointing on the screen WITHOUT external depth cameras/sensors.

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Video-to-Text

video to text... is what this program does...

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Some-CUDA-test

its CUDA test projects

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AnimV

animation smoother

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BrokenFileSystemOn17.6

Minimum example of broken Modules support with std::filesystem

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CPP_PathPlanning

This project is a C++ path finder algorithm finder.

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macro

its a macro of key/mouse done in win api (windows only) - no this is not a efficient program, if someone cares about a feature not here, a request can be made.

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YourShaderToy

Right now no specific goal other than DX12 during a uni break*

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deccer-cubes

A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord."

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DualSense-Windows

Windows API for the PS5 DualSense controller

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infinet-length-animated-cursor

its in the repos. title

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learnd3d11

Learn how to D3D11

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MinimumSDL2_IMGUI

ImGui and SDL2 are Libraries used (but not created) by me/us

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mostly-empty-python-repos

its empty and full of bad mistakes

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olcPixelGameEngine-DX11-Fork

a fork of OLC's pixel game engine to run with directX11!

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random-CCC-stuff-for-help

where I point my friends for help once I do a question they need help with

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slang

Making it easier to work with shaders

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super-secret-CUDA-project-P

still working on it (was working on it for a while now - but the results look like they could be very promising - hopefully this has more use than my other programs

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vulkan-test-code

just a bunch of test code for my self I will modify to become more familiar with Vulkan (all resources used other than the khronos group is linked in the code)

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yuzu

Nintendo Switch Emulator

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