nathanhoad / saywhat_godot_example

A quick example for using SayWhat with Godot

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A quick example SayWhat Godot project

This is a super quick example to use as a jumping off point for how to consume SayWhat Godot resources generated from SayWhat.

The main scene starts the dialogue and handles the dialogue chain by instancing the dialogue scene.

The dialogue scene handles typing out the dialogue and then either waiting for a set amount of time or waiting for user input.

A preview of the demo

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A quick example for using SayWhat with Godot


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