nannz's repositories

CCI-Advanced-Project

A Set of Machine Learning Approaches for the Dunhuang Mogao Grottoes Mural Conversation

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BookContainer

旨在学习,共同进步。

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CasualPRT

Precomputed Radiance Transfer Global Illumination in Unity URP

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Awesome-Game-Analysis

a comprehensive collection of video game tech analysis resources

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Classic-Sponza

Unity remaster of the classic Sponza scene.

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dataset-tools

Tools for quickly normalizing image datasets

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ea-cpp-ml-intro

C++ ML Intro

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

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GAMES202homework

主要是学习闫老师的GAMES202高质量实时渲染完成的大作业

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GAMES202HW

GAMES202 homework

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GAMES_101_202_Homework

GAMES101、GAMES202 HW

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GDC23_PracticalMobileRendering

Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)

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Graphics-Raycast

GPU-based raycaster for Unity

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realism-effects-s-s-g-i

SSGI, Motion Blur, TRAA - effects to enhance your three.js scene's realism

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ReferenceFinder

这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。

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RefractedTransparentRenderPass

Custom render feature for Unity URP to have transparent objects show behind refraction properly

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stylegan2

StyleGAN2 - Official TensorFlow Implementation

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t81_558_deep_learning

Washington University (in St. Louis) Course T81-558: Applications of Deep Neural Networks

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ToyRenderPipeline

Custom deferred render pipeline with Unity SRP(Scriptable Render Pipeline)

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unity-geometry-grass-shader

A Geometry shader written for Unity's build-in Render Pipeline

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UnityCsReference

Unity C# reference source code.

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UnityCustomShaderGUI

Custom Unity Shader GUI

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UnityFurShader

🐈 Fur shader for Unity.

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UnityRayTracingGem

💎 Ray tracing gem shader for Unity

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UnityURP-MobileScreenSpacePlanarReflection

Reusable RendererFeature of MobileScreenSpacePlanarReflection

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UnityVolumeCloud

Unity volumetric cloud

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usd-unity-sdk

Integration of Pixar's Universal Scene Description into Unity

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VertexAnimation

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

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