naelstrof

naelstrof

Geek Repo

Location:West Jordan, Utah

Github PK Tool:Github PK Tool

naelstrof's repositories

maim

maim (make image) takes screenshots of your desktop. It has options to take only a region, and relies on slop to query for regions. maim is supposed to be an improved scrot.

Language:C++License:NOASSERTIONStargazers:2122Issues:25Issues:205

slop

slop (Select Operation) is an application that queries for a selection from the user and prints the region to stdout.

Language:C++License:NOASSERTIONStargazers:841Issues:18Issues:104

UnityJigglePhysics

A unity addon for adding stretchy bouncy physics to bones and meshes.

Language:ShaderLabLicense:MITStargazers:250Issues:13Issues:23

VRPlayspaceMover

A little app that lets you adjust your play-space by gripping the universe!

Language:C++License:MITStargazers:156Issues:17Issues:50

SkinnedMeshDecals

An example of rendering decals on SkinnedMesh Renderers in Unity.

Language:ShaderLabLicense:MITStargazers:146Issues:7Issues:18

KoboldKare

A public repo for the game KoboldKare

Language:C#License:NOASSERTIONStargazers:85Issues:19Issues:268

UnityPenetrationTech

A gpu-based deformation system for mapping penetrators along orifice paths.

Language:ShaderLabLicense:MITStargazers:72Issues:10Issues:10

UnitySourceTools

Some tools that I use to port source maps to Unity.

Language:C#License:MITStargazers:31Issues:3Issues:1

ChurnVectorSDK

Tools to develop characters and maps for Churn Vector.

Language:GLSLLicense:GPL-3.0Stargazers:7Issues:4Issues:5

com.unity.visualeffectgraph

[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 The Visual Effect Graph is a node based visual effect editor. It allows you to author next generation visual effects that Unity simulates directly on the GPU. The Visual Effect Graph is production-ready for the High Definition Render Pipeline and runs on all platforms supported by it. Full support for the Universal Render Pipeline and compatible mobile devices is still in development.

Language:C#License:NOASSERTIONStargazers:7Issues:2Issues:0

VRCLipSyncOSC

A lightweight C++ implementation of VRChat lip sync. Uses lua to configure.

Language:C++License:MITStargazers:3Issues:3Issues:1

GodotJigglePhysics

Messing around porting jiggle physics from unity to godot.

Language:C#License:MITStargazers:2Issues:3Issues:0

UnityScriptableSettings

A tool to help with creating, localizing, and subscribing to serializable user preferences.

Language:ShaderLabStargazers:2Issues:4Issues:0

wallpaper-post-processor

scans a directory for images to collage into appropriately sized desktop wallpapers. Uses OpenCV AI to upscale and match resolutions between photos.

Language:RustLicense:LGPL-3.0Stargazers:2Issues:2Issues:0

com.naelstrof.easing

A library of MIT easing function implementations for Unity.

Language:C#License:MITStargazers:1Issues:2Issues:0

com.naelstrof.inflatable

A limited tween solution for making body parts go boowomp in my games. For personal use.

Language:C#License:MITStargazers:1Issues:2Issues:0

DynamicPenetrationForGames

Tools that assist with penetration in the Unity Engine.

Language:ShaderLabLicense:MITStargazers:1Issues:3Issues:5

laser_pointer

Lets you point at people's screen remotely.

Language:RustLicense:MITStargazers:1Issues:2Issues:5

ChurnVectorModdingExample

A project set up to allow for easy modding of Churn Vector.

Language:ShaderLabLicense:GPL-3.0Stargazers:0Issues:3Issues:0

com.naelstrof.extensions

A collection of extension methods that I use in my games.

Language:C#License:MITStargazers:0Issues:2Issues:0

com.naelstrof.orbitcam

A data-driven programmable camera solution for Unity. Just for personal use.

Language:C#License:MITStargazers:0Issues:2Issues:0

com.naelstrof.projectiles

A tool that will help shoot a projectile on an intersection course.

Language:C#License:MITStargazers:0Issues:2Issues:0

com.naelstrof.splines

Crude tools to do math on splines.

Language:C#License:MITStargazers:0Issues:2Issues:0

godot

Godot Engine – Multi-platform 2D and 3D game engine

Language:C++License:MITStargazers:0Issues:1Issues:0

godot-docs

Godot Engine official documentation

Language:reStructuredTextLicense:NOASSERTIONStargazers:0Issues:1Issues:0

keymapper

A cross-platform context-aware key remapper.

Language:C++License:GPL-3.0Stargazers:0Issues:1Issues:0
Language:C#License:MITStargazers:0Issues:1Issues:0

LethalCompany_ModelReplacementSDK

A SDK to simplify creating character model replacements in Lethal Company

Language:C#License:MITStargazers:0Issues:0Issues:0

openupm

OpenUPM - Open Source Unity Package Registry (UPM)

Language:JavaScriptLicense:BSD-3-ClauseStargazers:0Issues:2Issues:0

UnityFlocking

A tool designed to help you add foliage to scenes.

Language:GLSLLicense:MITStargazers:0Issues:1Issues:0