n-core / Tectonic-Map-Script

An extremely random Civ V map script based on global tectonics. Originally made by Haftetavenscrap with additional modification made by N.Core.

Home Page:https://forums.civfanatics.com/resources/tectonic-map-script-modified.30059/

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Tectonic Map Script

An extremely random world based on global tectonics.

Originally made by Haftetavenscrap on Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=121243367

Additional modification made by N.Core, with permission already granted by its original creator.

Custom options for this map:

  • Map Ratio - Choose the map ratio that you prefer. From proportionally squared for compact expansion, to wide rectangular map for far away expansion.
  • Size Modifier - Alter the map size result by applying a size modifier to it.
  • Sea Level - With Tectonic, Sea Level changes the height of the water rather than the amount of ocean.
  • Rift Width - Adjust the width of ocean rifts between plates and impassable rift at the easternmost and westernmost edge of the map.
  • Arctic Ocean Width - Adjust the width of arctic ocean rifts at the northernmost and southernmost edge of the map.
  • Islands - Adjust the amount of occurrence for islands generation.
  • Plate Motion - Alters the prominence of mountain belts and rifts. Faster plate motion means higher mountain ranges and deeper ocean rifts.
  • Continents - Affects the shape of the continental land masses to have lakes and inlets.
  • Land - Changes the amount of land on the map by altering the number of oceanic plates.
  • Plates - Affects the number of tectonic plates that will be used in map generation. More plates will result in smaller land masses and more intricate structures.
  • Force Coastal Start - Force every civilization to start on coast.
  • Start Placement - Choose the regional division method that affects start placement for major civilizations and how AI will behave to the map.

Instructions:

You can either

  • Copy the 'Maps' and 'Text' folders and to 'My Documents/My Games/Sid Meier's Civilization 5/' folder

Or,

  • Copy the 'Tectonic Map Script.civ5mod' file to 'My Documents/My Games/Sid Meier's Civilization 5/MODS' folder

Don't forget to delete the 'Localization-Merged.db' file from cache folder to reload the required texts.

About

An extremely random Civ V map script based on global tectonics. Originally made by Haftetavenscrap with additional modification made by N.Core.

https://forums.civfanatics.com/resources/tectonic-map-script-modified.30059/


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