NCoder (n-c0d3r)

n-c0d3r

Geek Repo

Location:HaNoi - Vietnam

Home Page:https://n-c0d3r.github.io/

Twitter:@NCoderFT3T

Github PK Tool:Github PK Tool


Organizations
INGTechnologies

NCoder's repositories

NCPP

NCoder's Game Engine Learning Aimed C++ Library

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NTS

NCoder's Learning Aimed C++ Task System Library

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NRE

NCoder's Learning Aimed C++ Render Engine

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NRHI

NCoder's Learning Aimed C++ Render Hardware Interface Library

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NSurface

NCoder's Learning Aimed C++ Surface Library

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NMath

NCoder's Learning Aimed C++ Math Library

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EAThread

EAThread implements a unified cross-platform interface for multithreaded programming.

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EAStdC

EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.

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EABase

EABase is a small set of header files that define platform-independent data types and platform feature macros.

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EAAssert

EAAssert is a simple and lightweight assert technology.

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v8-cmake

The V8 JavaScript engine, but built with CMake instead of GN - WIP

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flecs

A fast entity component system (ECS) for C & C++

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EASTL

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

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The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

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charls

CharLS, a C++ JPEG-LS library implementation

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metal-cpp-cmake

Metal graphic api ported to C++ with CMake build system

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google.marl

A hybrid thread / fiber task scheduler written in C++ 11

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n0d3s

A tiny framework for static web development

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nide

a simple terminal based text editor

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UnitySRP-GDR

GPU Driven Rendering in Unity SRP

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NShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

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kohi

A game engine made as part of the Kohi Game Engine series on YouTube, where we make a game engine from the ground up using C and Vulkan.

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BRDF

A C++ Rendering Library For Learning BRDF

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