Tomas Vymazal (MyOwnClone)

MyOwnClone

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Location:Czech Republic

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Tomas Vymazal's starred repositories

MTuner

MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 4 and 3, Android and other platforms

Language:C++License:BSD-2-ClauseStargazers:2570Issues:0Issues:0

llm.c

LLM training in simple, raw C/CUDA

Language:CudaLicense:MITStargazers:20196Issues:0Issues:0

CUDANet

Convolutional Neural Network inference library running on CUDA

Language:CudaLicense:MITStargazers:2Issues:0Issues:0

w64devkit

Portable C and C++ Development Kit for x64 (and x86) Windows

Language:CLicense:UnlicenseStargazers:2553Issues:0Issues:0
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tinygrad

You like pytorch? You like micrograd? You love tinygrad! ❤️

Language:PythonLicense:MITStargazers:24536Issues:0Issues:0

mesh-viewer

An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL

Language:C++License:MITStargazers:31Issues:0Issues:0

nvm

Node Version Manager - POSIX-compliant bash script to manage multiple active node.js versions

Language:ShellLicense:MITStargazers:76501Issues:0Issues:0

openchat

OpenChat: Advancing Open-source Language Models with Imperfect Data

Language:PythonLicense:Apache-2.0Stargazers:5064Issues:0Issues:0

ollama

Get up and running with Llama 3, Mistral, Gemma, and other large language models.

Language:GoLicense:MITStargazers:70976Issues:0Issues:0

noboilerplate

Code for my talks on the No Boilerplate channel

Language:HTMLLicense:CC0-1.0Stargazers:3094Issues:0Issues:0

wslcompact

Compacts the size of the ever-growing WSL vhdx images.

Language:PowerShellLicense:GPL-3.0Stargazers:655Issues:0Issues:0

llama2.c

Inference Llama 2 in one file of pure C

Language:CLicense:MITStargazers:16487Issues:0Issues:0

ClosedXML

ClosedXML is a .NET library for reading, manipulating and writing Excel 2007+ (.xlsx, .xlsm) files. It aims to provide an intuitive and user-friendly interface to dealing with the underlying OpenXML API.

Language:C#License:MITStargazers:4481Issues:0Issues:0

DOTS-training-samples

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

Language:C#License:NOASSERTIONStargazers:1502Issues:0Issues:0

combat-bees-benchmarks

Benchmarks of different versions of a simple bee simulation

Language:AssemblyLicense:MITStargazers:34Issues:0Issues:0

dirent

C/C++ library for retrieving information on files and directories

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BlogCode

Sample code from my blog posts on Medium and my personal website.

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segment-anything-ui

Segment anything UI for annotations

Language:PythonLicense:MITStargazers:62Issues:0Issues:0

pytorch_forward_forward

Implementation of Hinton's forward-forward (FF) algorithm - an alternative to back-propagation

Language:PythonLicense:MITStargazers:1422Issues:0Issues:0

ivy

The Unified AI Framework

Language:PythonLicense:NOASSERTIONStargazers:14029Issues:0Issues:0

whisper.cpp

Port of OpenAI's Whisper model in C/C++

Language:CLicense:MITStargazers:32234Issues:0Issues:0

pytorch-diffusion

A basic PyTorch implementation of 'Denoising Diffusion Probabilistic Models'

Language:PythonLicense:Apache-2.0Stargazers:153Issues:0Issues:0

libsoundio

C library for cross-platform real-time audio input and output

Language:CLicense:MITStargazers:1876Issues:0Issues:0

cppfront

A personal experimental C++ Syntax 2 -> Syntax 1 compiler

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unreal-rust

Rust integration for Unreal Engine 5

Language:RustLicense:Apache-2.0Stargazers:2034Issues:0Issues:0

mmperf

MatMul Performance Benchmarks for a Single CPU Core comparing both hand engineered and codegen kernels.

Language:C++License:Apache-2.0Stargazers:122Issues:0Issues:0

get-started-with-JAX

The purpose of this repo is to make it easy to get started with JAX, Flax, and Haiku. It contains my "Machine Learning with JAX" series of tutorials (YouTube videos and Jupyter Notebooks) as well as the content I found useful while learning about the JAX ecosystem.

Language:Jupyter NotebookLicense:MITStargazers:579Issues:0Issues:0

RTM-Z80

Retro Tiny Multitasking system for Z80 based computers

Language:CLicense:MITStargazers:120Issues:0Issues:0

Ray-Tracing-Gems-II

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

Language:C++License:MITStargazers:840Issues:0Issues:0