Tomas Vymazal's repositories
quake_watch
Quake 1 game port to Apple Watch
MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
NavMeshComponents
High Level API Components for Runtime NavMesh Building
TensorFlowSharp
TensorFlow API for .NET languages
TuneAsSharp
Tune values in your (already) running apps by editing your sources!
colorization-pytorch
PyTorch reimplementation of Interactive Deep Colorization
docker-install
Docker installation script
Game-Engine-Architecture
A repo contaning the learning materials for the course 'Game Engine architecture'
gym
A toolkit for developing and comparing reinforcement learning algorithms.
highsierramediakeyenabler
MacOS High Sierra Media Key Enabler for iTunes and Spotify
interactive-deep-colorization
Deep learning software for colorizing black and white images with a few clicks.
libui
Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
q3vm
Q3VM - Embeddable bytecode virtual machine/interpreter for C-language input
shellprogressbar
ShellProgressBar - display progress in your console application
tensorflow-on-raspberry-pi
TensorFlow for Raspberry Pi
torch-examples
Various examples that use the Torch framework
vs-dockerfiles
Examples of dockerfiles and optional supporting scripts to install and use Build Tools for Visual Studio 2017 in a container.
Xbox-ATG-Samples
Game development samples published by the Xbox Advanced Technology Group.