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Location:Hong Kong
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Blue noise stippling in Processing
Sub-window variance filter for Multi-scale Image Decomposition
Python bindings for FFmpeg - with complex filtering support
Build scripts for libraries commonly used in games, film and vfx
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Greg Humphreys, and Wenzel Jakob.
Tiny OpenEXR image loader/saver library