Last update: 1996
MCGA is a Turbo Pascal for DOS library for implementing fast 256 color games. MCGA is optimized for speed with x386 assembler code.
- graphic primitives (circle, line, etc.)
- unlimited virtual screens
- double buffering support
- x386 assembler optimizations
- 256 color support
- sprite support
- pallete effects (rotate pallete, etc.)
The source code of MCGA library is mainly located in src/MCGA.PAS unit.
The MCGA library uses partial code from PC-GPE and other unknown sources. Thanks also to Marian Olteanu for contributing and doing some x386 optimizations.