Hide Matsuki's repositories
AR-Depth-cpp
C++ implementation of Fast Depth Densification for Occlusion-aware Augmented Reality (SIGGRAPH-Asia 2018)
Unity-Robotics-Hub
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
covid19
東京都 新型コロナウイルス感染症対策サイト / Tokyo COVID-19 Task Force website
DeepFactors
Real-Time Probabilistic Dense Monocular SLAM Using Compact Code Representation
dino
PyTorch code for Vision Transformers training with the Self-Supervised learning method DINO
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
gtsam
GTSAM is a library of C++ classes that implement smoothing and mapping (SAM) in robotics and vision, using factor graphs and Bayes networks as the underlying computing paradigm rather than sparse matrices.
kalibr
The Kalibr visual-inertial calibration toolbox
Kimera-RPGO
Robust Pose Graph Optimization
Kimera-VIO
Visual Inertial Odometry with SLAM capabilities and 3D Mesh generation.
ModernCppStarter
Kick-start your C++! A template for modern C++ projects using CMake, CI, code coverage, clang-format, reproducible dependency management and more.
monodepth-cpp
Tensorflow C++ implementation for single-image depth estimation (Monodepth)
ORB_SLAM3
ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM
prophesee_ros_wrapper
Basic ROS configs for Prophesee event-based sensors
robotics
A jupyter book draft about robotics and factor graphs
ShonanAveraging
Landing page for Shonan Averaging algorithm, a computer vision technique used in 3D reconstruction and mapping.
surfelmeshing
Real-time surfel-based mesh reconstruction from RGB-D video.
voxgraph
Voxblox-based Pose graph optimization