SameGame
A clone of SameGame with configurable size, color, and target.
Prerequisites
To run the compiled binaries, you should have Microsoft Visual C++ 2013 Redistributeable installed.
Compiling
To build from source, open the project file with Microsoft Visual C++ 2013. This project utilizes SFML 2.1 and Boost Library.
Configuring
You can configure the game by editing config.xml
located in binaries
directory. If the file is unreadable or non-existent, the program will continue using the default configuration and attempt to create or overwrite the configuration file.
config.xml
Configuring column_size
The column size. Valid range is 2 to 128. Default value is 10.
row_size
The row size. Valid range is 2 to 70. Default value is 10.
block_width
The block width in pixel. Valid range is 2 to 640. Default value is 32.
block_height
The block width in pixel. Valid range is 2 to 640. Default value is 32.
block_needed
The number of horizontally or vertically adjoined blocks of the same color needed to remove them. Valid range is 2 to 128. Default value is 3.
color
The block color in HTML color format (e.g. #FF0000, red).