- Each stroke is stored automatically on your Urbit.
- Export Canvas Images as SVG/PNG files.
- Allows for selective removal of the Color Palette and/or Hexagonal Mesh.
- Image files are stored on your Urbit and served through %eyre.
- Option to share a canvas file in a chat room.
- Allows creation of Public/Private Canvas.
- A shared canvas becomes local once the subscription is pulled.
- Others can join a Public Canvas and work collaboratively in a cool art project.
A public canvas is hosted at ~norsyr-torryn-norsyr-torryn/canvas
. Come and join the first collaborative Urbit Canvas!
NodeJS needs to be installed to package and copy the app to the mounted urbit folder:
Linux:
sudo apt install nodejs
Mac:
:: Homebrew can be installed running:
:: /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install.sh)"
::
brew install node
A specific version of node can be installed with the following commands:
curl -o- https://raw.githubusercontent.com/nvm-sh/nvm/v0.35.3/install.sh | bash
export NVM_DIR="$HOME/.nvm"
nvm install 12.0.0
nvm use 12.0.0
Finally, to install all the dependencies run npm install
In order to run your canvas app on your ship, before |install
is implemented natively on urbit, you will need to mount your pier to Unix with |mount %
.
Then you need to add the path to you urbit's pier in .urbitrc. The file is not provided by this repo so you need to create it manually:
module.exports = {
URBIT_PIERS: [
"PATH/TO/YOUR/PIER",
]
};
You have two options to mount the canvas into your pier:
This builds your application and copies it into your Urbit ship's desk. In your Urbit (v.0.8.0 or higher) |commit %home
(or %your-desk-name
) to synchronize your changes.
Builds the application and copies it into your Urbit ship's desk, watching for changes. In your Urbit (v.0.8.0 or higher) |commit %home
(or %your-desk-name
) to synchronize your changes.
When you make changes, the urbit
directory will update with the compiled application and, if you're running npm run serve
, it will automatically copy itself to your Urbit ship when you save your.
To start the canvas agent run this commands from %dojo
:
> |start %canvas
>=
> |start %canvas-view
>=
If the tile doesn't load on the Home page screen run this command:
> :launch &launch-action [%add %canvas /canvastile '/~canvas/js/tile.js']
You'll get an error (more info here) but the tile will show up on the home screen.
Direct link: <YOUR_URL>/~canvas
- Hexagonal Mesh (See Gallery for a preview of the available Mesh templates.)
- World Maps: US, Europe, Africa (more soon...)
- Freehand Canvas.