mudbuddy / mud

RebornBuddy BotBase for CR Control

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Mud Assist 2.0.4

Mud Assist is Botbase for Rebornbuddy that gives full control over your CR. It's similar to the Combat Assist Botbase, but gives much more control over the CR.

Example Settings

Routine Movement

Settings Hotkeys

More images on Imgur...

Features

  • Pause/Unpause with Hotkey
  • Optional Auto Sprint Out of Combat
  • Initiate Attacks While Out of Combat (if Combat Routine Supports)
  • Heal While Out of Combat (if Combat Routine Supports)
  • Move In Range of Target or Tank
  • Optional Facing Target
  • Enable / Disable Specific Parts of the Combat Routine, such as PreCombatBuff/Heal/CombatBuff/Combat
  • Optional Tank Assist (Target Tank's Target)
  • Auto Targeting / Target Whitelisting/Blacklisting
  • Persistent Settings

Installation

  1. Download Mud Assist
  2. Unzip into <RebornBuddy Path>\BotBases\
  3. Select Mud Assist from the BotBase Dropdown Menu after starting RebornBuddy

Change Log

  • 2.0.4: Logging Enhancements For Settings
  • 2.0.4: Check If Player Is Alive Before Running Root
  • 2.0.3: DarkKnight Tank Support
  • 2.0.2: Fix Issues With Facing Not Setting Properly
  • 2.0.1: Fix Combat Reach Issues For Melee Classes (Thanks torfin)
  • 2.0.1: Fix Some Combat Checking Issues (Thanks torfin)
  • 2.0.1: Fix Minor Combat Issue w/ Being Tanked Mode
  • 2.0.0: Swappable Combat Routines
  • 2.0.0: Auto-Accept Quests
  • 2.0.0: Auto-Talk to NPCs
  • 2.0.0: Waypoint-Based Navigation
  • 2.0.0: Separate Follow Range & Combat Range
  • 2.0.0: Additional Movement Mode For "Follow"
  • 2.0.0: Hotkey For Movement Mode Toggle
  • 2.0.0: New Targeting Mode: Lowest HP Being Tanked
  • 2.0.0: Use Pull Behavior When Attacking Out Of Combat
  • 2.0.0: Enable / Disable Combat Routine Rest Behavior
  • 2.0.0: Enable / Disable Combat Routine Pull Buff Behavior
  • 2.0.0: Selectable Navigation Provider
  • 2.0.0: Use Combat Behavior For Pulling If No Pull Behavior
  • 2.0.0: Only Use Combat Behavior IN Combat Unless Pulling W/ It
  • 2.0.0: Logic Fix: Target Enemy Over Follow Tank To Fix CR Issues
  • 2.0.0: Don't Sprint Inside Instances
  • 2.0.0: Allow Pull If Not In Party OR Player Is Tank
  • 2.0.0: Don't Execute Pull Or Combat Behavior Outside Of Pull Range
  • 2.0.0: Namespace Updates
  • 2.0.0: Fix Issues When CR Doesn't Implement Behavior
  • 2.0.0: Lots Of Refactoring
  • 2.0.0: Fix Some Navigation Provider Issues
  • 2.0.0: Tweak Issues W/ Routines
  • 2.0.0: Fix Bot Navigation With Providers
  • 2.0.0: Fix Pull Routine
  • 2.0.0: Navigation Tweaks
  • 2.0.0: Combat Fixes
  • 2.0.0: UI Improvements
  • 2.0.0: Better Default Settings
  • 2.0.0: Adjust Tab Order
  • 2.0.0: Follow Tweaks
  • 2.0.0: Version Update
  • 2.0.0: Status Bar / Separate Save Button
  • 2.0.0: Fix Waypoints From Jumping Tanks
  • 1.1.3: Improved Tank Assist Code (Don't Start Combat Until Tank Does)
  • 1.1.3: Improved Following Logic With Min/Max Range
  • 1.1.3: Prevent Movement From Interrupting Casting
  • 1.1.2: Hotkeys For Add/Remove Target
  • 1.1.2: Can Now Acquire & Follow Targets While Mounted
  • 1.1.2: Additional Target Filter For "None"
  • 1.1.2: Numerous Target Filter Fixes / Enhancement
  • 1.1.2: Get FFXIV Process Before Flashing Message (thanks newb23)
  • 1.1.2: Use GameSettingsManager.FaceTargetOnAction For Facing (thanks newb23)
  • 1.1.2: Other Various Bug Tweaks / Fixes
  • 1.1.1: Minor bug fixes
  • 1.1.0: Add Facing/Movement
  • 1.1.0: Target List Enhancements
  • 1.1.0: UI Improvements / Flash Messages
  • 1.0.6: Targeting by Distance. Execute CR while moving.
  • 1.0.5: Allow list to function as Blacklist or Whitelist
  • 1.0.4: Fix null pointer on Empty Hotkeys
  • 1.0.3: Improved Targeting Mode / Hotkeys
  • 1.0.2: Null check on GetPartyTank to prevent Log spam when Tank not in group
  • 1.0.1: Fix for CR toggle
  • 1.0.0: Release

Planned Updates

  • (Feature) Target Mode - Tank Mobs (Gain Aggro)
  • (Feature) Target Mode - Treasure Coffers
  • Have any better ideas? PM me or open a request on Github. Thanks!

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RebornBuddy BotBase for CR Control


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