Giters
mta-slipe
/
Slipe-Server
C# MTA Server
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Stargazers:
34
Watchers:
4
Issues:
190
Forks:
15
mta-slipe/Slipe-Server Issues
Standalone scripts
Updated
4 months ago
Feature: Source generated resource
Updated
8 months ago
Feature: FixedSizePacketBuilder
Updated
8 months ago
Element position improvments
Updated
9 months ago
Source generators ideas
Updated
10 months ago
Add http server method to generate .zip with all files client would download while joining the server
Updated
a year ago
Resource wont trigger resourceStarted event if contains NoClientScripts with empty source
Closed
a year ago
Comments count
1
Exception while scrolling through weapons
Updated
a year ago
Element templat, prefabs
Updated
a year ago
Decorate classes ( especially element ones ) with DebuggerTypeProxy attribute
Updated
a year ago
Serial validator
Updated
a year ago
Name validator
Updated
a year ago
Add Vehicle Colors
Updated
a year ago
Add support for IDisposable, IAsyncDisposable for logics
Updated
a year ago
LuaValue doesn't support Element in constructor
Closed
a year ago
Strongly typed LuaEventService
Updated
a year ago
Collision shape triggers randomly
Updated
a year ago
Add collision shape behaviours
Updated
2 years ago
Add code docs
Updated
2 years ago
Documentation
Closed
2 years ago
Server crashes when debug build tries to connect to non-debug port
Closed
2 years ago
Comments count
1
LuaValue from lua code
Updated
2 years ago
Add "AddLogic" overload to accept "Type" as first argument instead generic argument
Updated
2 years ago
Add method to camera FadeAsync
Updated
2 years ago
Add collision shape to markers
Updated
2 years ago
Add case sensitive parameter in AddCommand method on CommandService
Updated
2 years ago
Random crash while starting a server and spawning some elements
Updated
2 years ago
Issues with pickup
Updated
2 years ago
Add zone names
Updated
2 years ago
SHOW_CHAT packet
Closed
2 years ago
Update project to net7.0
Closed
2 years ago
Use some library ( luau for example ) to do type checking
Updated
2 years ago
add min_mta_version packet
Updated
2 years ago
Command handler, arguments trimming options
Updated
2 years ago
Vehicle sync issues when there is a passenger
Closed
2 years ago
Ped animations
Closed
2 years ago
Visual studio templates
Closed
2 years ago
Vehicle handling
Closed
2 years ago
Proxy-server for staying connected through server restarts
Updated
2 years ago
Vehicle panel / door states
Closed
2 years ago
Player nametags
Closed
2 years ago
Async support for resource inistialization
Updated
2 years ago
Removing & restoring world models
Closed
2 years ago
Vehicle sirens
Closed
2 years ago
Vehicle derailable / derailed
Closed
2 years ago
Vehicle / doors damageproof
Closed
2 years ago
Vehicle variants
Closed
2 years ago
Weapon Configuration
Closed
2 years ago
Client side resources nocache & exports
Closed
2 years ago
Add Guid implicit conversion to LuaValue
Closed
2 years ago
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