msp / metasound-sequencer-test

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Metasound + Sequencer Test

Demo project that causes the following error when playing a MetaSound with Sequencer:

Assertion failed: IsInGameThread() || IsInAudioThread()

The project was created from the Games -> Blank template without Starter Content. I then added a Level Sequencer with an Audio track and used a simple Metasound.

Important: the project will play in the Editor Viewport or as Standlone Game. You must Package Project to see the error on boot!

UE

  • 5.0.3

Windows

  • Edition Windows 10 Home
  • Version 21H2
  • OS build 19044.2486
  • Experience Windows Feature Experience Pack 120.2212.4190.0

Hardware

  • Processor Intel(R) Core(TM) i9-9880H CPU @ 2.30GHz 2.30 GHz
  • Installed RAM 64.0 GB (63.9 GB usable)
  • System type 64-bit operating system, x64-based processor

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