Metasound + Sequencer Test
Demo project that causes the following error when playing a MetaSound with Sequencer:
Assertion failed: IsInGameThread() || IsInAudioThread()
The project was created from the Games -> Blank template without Starter Content. I then added a Level Sequencer with an Audio track and used a simple Metasound.
Important: the project will play in the Editor Viewport or as Standlone Game. You must Package Project to see the error on boot!
UE
- 5.0.3
Windows
- Edition Windows 10 Home
- Version 21H2
- OS build 19044.2486
- Experience Windows Feature Experience Pack 120.2212.4190.0
Hardware
- Processor Intel(R) Core(TM) i9-9880H CPU @ 2.30GHz 2.30 GHz
- Installed RAM 64.0 GB (63.9 GB usable)
- System type 64-bit operating system, x64-based processor