msidqi / wolf3d

in this project I used ray casting to create mazes like wolfstein 3d

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About:

This project is inspired by the world-famous 90’s game, which was the first FPS ever. It's about creating a 3d maze using ray-casting technique.

installation:

Place your SDL2 libraries in
src/libSDL/libSDL2-2.0.0.dylib
src/libSDL_image/libSDL2_image-2.0.0.dylib
src/libSDL_ttf/libSDL2_ttf-2.0.0.dylib
src/libSDL_mixer/libSDL2_mixer-2.0.0.dylib

make && ./wolf3d

About

in this project I used ray casting to create mazes like wolfstein 3d


Languages

Language:C 97.5%Language:C++ 1.7%Language:Objective-C 0.5%Language:Makefile 0.3%Language:CMake 0.0%