msebastien / QuestPassthroughHandTracking

Underlay Passthrough (Mixed Reality) with Hand Tracking using Oculus Quest

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QuestPassthroughHandTracking

Underlay Passthrough (Mixed Reality) with Hand Tracking using Oculus Quest

Info

  • Unity Version: 2021.2.10
  • Uses the OpenXR backend from OVRPlugin (Oculus Integration package)
  • Uses Oculus Passthrough API as well as the experimental Spatial Anchors API
  • Project Settings tweaked for XR + Multiview rendering

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Underlay Passthrough (Mixed Reality) with Hand Tracking using Oculus Quest


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Language:C# 94.0%Language:ShaderLab 5.5%Language:HLSL 0.5%