Mry's repositories
SkillEngine
unity 技能编辑器
puremvc-csharp-standard-framework
PureMVC Standard Framework for C#
2D-Unity-Experiments
A collection of visual Unity experiments with latest packages (URP, Shader Graph, Cinemachine, etc).
BDFramework.Core
[中]Simple! Easy! Powerful Unity3d game workflow! Unity3d framework:c# hotfix(ILRuntime)、asset manager、ui workflow、network debug... and so on
ETIndependent
et5.0框架的服务器客户端独立版本
IFramework
Simple Unity Framework
ILRuntime_HotGames
基于ILRuntime的热更新能力实现的可以直接使用的框架,友情赠送C# WebService + WebSocketServer服务器端。
JEngine
JEngine是针对Unity开发者设计的开箱即用的框架,封装了强大的功能,小白也能快速上手,轻松制作可以热更新的游戏 | JEngine is a streamlined and easy-to-use framework designed for Unity Programmers which contains powerful features, beginners can start up quickly and making hot update-able games easily
loxodon-framework
An MVVM & Databinding framework that can use C# and Lua to develop games
luban
适用于大中型项目的终极游戏配置解决方案(不仅仅是tabtoy之类简单的导表工具)。支持常见的excel、json、xml、lua等等数据格式;支持生成c++、java、c#、go、lua、javascript、typescript、python等等语言代码;支持bin,、json、lua等多种导出数据格式;实现了完善的本地化机制。a powerful game configure export tool and code generator that supports many common file formats( excel, json, xml,lua etc) and can generate code of common languages(c++,c#,java,go,lua,javascript,typescript,python etc) and provides binary , json or lua output data format and supports for i18n and l10n.
MGS.CommonCode
Universal code for C# and Unity project develop.
mytarget-unity
unity myTarget sdk
MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
NKGMobaBasedOnET
基于ET框架致敬LOL的Moba游戏,包含完整的客户端与服务端交互,热更新,基于双端行为树的技能系统,更多精彩等你发现!The Moba game based on ET framework pays tribute to LOL, including complete client-server interaction, hot updates, skill system based on double-ended behavior tree, more exciting waiting for you to discover!
RemoteMaven
远程仓储
Riru-Il2CppDumper
Using Riru to dump il2cpp data at runtime
seqence
剧情-技能编辑器
SkillEditor
Unity 技能编辑器Demo 基于ECS**设计
SpriteSheetRenderer
Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer
tabtoy
高性能表格数据导出器
UGCFramework
unity客户端框架(UGUI+C#+protocol+xlua/ILRuntime)
UGFExtensions
一些对UnityGameFramework的扩展
UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
Unity-MVVM
Lightweight MVVM Framework for Unity3D
UnityGameFramework
GameFramework, ILRuntime, Unity Version 2018.2
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
wavefunctioncollapse
Walk through an infinite, procedurally generated city