mos9527 / sssekai_blender_io

Project SEKAI Blender Asset Importer / PJSK 资源导入插件

Home Page:https://github.com/mos9527/sssekai

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sssekai_blender_io

Blender I/O for the game's assets. (actually it's imports only)

Tested on Blender 4.0.3, 4.2.0 Alpha

Currently supports:

  • Textures
  • Character Toon Material (via SekaiShaderStandalone)
  • Static Mesh
  • Skinned Mesh
  • Armatures (built through GameObject hierarchy)
  • Physics (Rigidbodies, Colliders, Spring Bones)
  • Animations (Skeletal, BlendShape, Camera)

Installation:

  • Install depedencies in your Blender Python
    • Navigate to your Blender installation path, and find the Python interperter of your version. (e.g. C:\Program Files (x86)\Steam\steamapps\common\Blender\4.0\python\bin\python.exe)
    • Run the following
python -m ensurepip
python -m pip install sssekai
  • Download this repo as zip
  • In Blender, go to Edit > Preferences > Add-ons > Install... and select the zip file you just downloaded.
  • The addon should appear in the 3D Viewport sidebar (N key) under the tab SSSekai

Usage

TODO

References

https://github.com/KhronosGroup/glTF-Blender-IO

https://github.com/theturboturnip/yk_gmd_io

https://github.com/SutandoTsukai181/yakuza-gmt-blender

https://github.com/UuuNyaa/blender_mmd_tools

https://github.com/Pauan/blender-rigid-body-bones

https://zhuanlan.zhihu.com/p/411188212

https://zhuanlan.zhihu.com/p/337944099

https://zhuanlan.zhihu.com/p/670837192

About

Project SEKAI Blender Asset Importer / PJSK 资源导入插件

https://github.com/mos9527/sssekai


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Language:Python 100.0%