moritz-wundke / Rocketeer

UE4 Distribution Builder

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Rocketeer

Welcome Rocketeer, a simple script to build your Unreal Engine 4 Rocket distros!

Usage: rocketeer.[ps1|sh] root [Options] [Target Platforms]

  • root: path to engine root, if noting set we will use the engine this script is in

Options:

  • -BuildDDC: Build a full DDC, this may take quite some time
  • -SignExecutables: Sign all build executebales
  • -EnableSymStore: Enable debug symbols
  • -Clean: Make a rebuild cleaning any previous stuff
  • -Zip: Zip the final build
  • -MakeDistro: Create an installed engine build
  • -Build: Build the engine solution first, if -Clean is specified we will rebuild the solution

Target Platforms:

  • -HostPlatformOnly: Only build for the current OS
  • -Win64: Build with Win64 support
  • -Win32: Build with Win32 support
  • -Mac: Build with Mac support
  • -Android: Build with Android support
  • -IOS: Build with IOS support
  • -TVO: Build with TVO support
  • -Linux: Build with Linux support
  • -HTML5: Build with HTML5 support
  • -Switch: Build with Switch support
  • -PS4: Build with PS4 support
  • -XboxOne: Build with XboxOne support
  • -AllTargets: Will build with support for all targets

About

UE4 Distribution Builder

License:MIT License


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