Tom Read Cutting (moosichu)

moosichu

Geek Repo

Company:Hello Games

Location:Guildford

Home Page:https://www.moosichu.com/

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Tom Read Cutting's repositories

zar

An attempt to write an archiver using zig

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taggedunions

Hacky User-Level Tagged Unions for Unity

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crest

Novel ocean rendering techniques (Unity3D)

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deltacompression

Compress a Native Array based on its differences to another one

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ZigKit

Zig bindings for low-level macOS frameworks

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zigsan

A reimplementation of the compiler-rt clang sanitization libraries in the zig programming language

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-For-Bug-Report-Unity-Entities-Git

Repo made to report a Unity bug. Will delete ASAP

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arocc

A C compiler written in Zig.

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constitution

The Constitution of Hackers at Cambridge

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EntitySelection

A minimal solution for selecting entities in the unity sceneview.

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game-bootstrap

A simple repository that contains larger binary dependencies of a C++ project to help bootstrap it

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HookShot

Game Created at a Game Jam

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information-theory

Talk on information theory

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K4os.Compression.LZ4

LZ4/LH4HC compression for .NET Standard 1.6/2.0 (formerly known as lz4net)

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K4os.Hash.xxHash

XXHash for .NET Core 1.1/2.0 & .NET Standard 1.6/2.0

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nixos-config

My NixOS configurations.

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one-touch-football

One Touch Football

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pandoc-plot

Render and include figures in Pandoc documents using your plotting toolkit of choice

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presentation-crest-underwater

A presentation on how the underwater feature in Crest works

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RaymarchingWorkshop

An Introduction to Raymarching

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redis

Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes, Streams, HyperLogLogs, Bitmaps.

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SDL

Simple Directmedia Layer

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zig

General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

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zld

Zig's lld drop-in replacement

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