montaza's starred repositories
ue4-runtime
Container images for running packaged Unreal Engine projects via the NVIDIA Container Toolkit
cursorless
Don't let the cursor slow you down
NeoHaskell
⏩ NeoHaskell is a dialect of Haskell that is focused on newcomer-friendliness and productivity.
category-theory-resources
Resources for learning Category Theory for an enthusiast
VC_VerseCalculus
VC - Verse Calculus - notes & learnings from: The Verse Calculus: a Core Calculus for Functional Logic Programming (official paper by Epic Games)
VerseProgrammingLanguage
Verse Programming Language - Functional logic language developed by Epic Games - all informations, official resources and snippets
NimForUE
Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
jak-project
Reviving the language that brought us the Jak & Daxter Series
vonuvoli-scheme
vonuvoli Scheme -- an R7RS interpreter written in Rust focused on systems programming and scripting (i.e. processes, file-system, etc.) with performance and safety in mind
lisp-in-cs
A Lisp interpreter in C# 7
swift-lispkit
Interpreter framework for Lisp-based extension and scripting languages on macOS and iOS. LispKit is based on the R7RS standard for Scheme. Its compiler generates bytecode for a virtual machine. LispKit is fully implemented in Swift 5.