MoniGarr's repositories
AIBotAPI
Templates to share with other developers that want to pull the AI Bot API into their own websites, web apps, ios apps, android apps, unity 3D projects, VR Environments, Mixed Reality projects, iOT projects, animatronics and any other interesting solutions we can all come up with.
monigarr.github.io
MoniGarr's Personal Website
be3_rai_m1
Skills Assessment Project to test MoniGarr for 3D Technical Artist Role.
RAPS23_MoniGarr
MoniGarr’s 5 Week Summer Research Project for the Clarkson University Summer 2023 Research and Project Showcase (RAPS) , Honors Program. Winner of Best Undergraduate Poster Presentation in Computer Science.
mohawklanguage
Mohawk Language XR projects
Autonomous-Navigation-using-LiDAR-and-Agile-X-Robotics
MoniGarr’s Fork of Autonomous Navigation using LiDAR and Agile X Robotics
Best-README-Template
An awesome README template to jumpstart your projects!
ChatGPT
Reverse engineered ChatGPT API
ChatGPT-1
đź”® ChatGPT Desktop Application (Mac, Windows and Linux)
ControlNet
Let us control diffusion models
discoart
🪩 Create Disco Diffusion artworks in one line
DragGAN
Code for DragGAN (SIGGRAPH 2023)
fastbook
The fastai book, published as Jupyter Notebooks
generative-ai-for-beginners
18 Lessons, Get Started Building with Generative AI đź”— https://microsoft.github.io/generative-ai-for-beginners/
grok-1
Grok open release
instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
nofwl
NoFWL Desktop Application
rails
Ruby on Rails
resources
A place for Rendered.ai notebook tutorials.
retinaface
The remake of the https://github.com/biubug6/Pytorch_Retinaface
stable-diffusion-bentoml
Deploy Your Own Stable Diffusion Service
stable-diffusion-webui
Stable Diffusion web UI
text2art
AI-powered Text-to-Art Generator - Text2Art.com
Unreal-HandGameplay
Oculus showcase of hand tracking based interactions in Unreal.
Unreal-SharedSpaces
Oculus multiplayer showcase demonstrating basic multiplayer functionality in Unreal, including Oculus Platform Social APIs, Photon as the transport layer and UE replication. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.