momo-aux / processing

Processing for WING2 - INF

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Just some Processing sketches for WING 2 - INF

FleaInTheDark

A little game to bring all together (collision, gravity, vectors, ...):

  • The torch beam follows the mouse.
  • Use A,W,D or arrow keys to move the flea (btw: the flea is called Mike ;-) ).
  • Jump to the red Platform
  • No death and no Goal yet.
  • LevelBuilder can be used with * (not +)

FleaInTheDark

FleaInTheDark_LevelBuild

Smileys

A bunch of smileys:

  • The Eyes follow the mouse.
  • The closer the mouse the bigger the smile.

Smileys

3D_Test

Some basic 3D testing

  • Left drag - rotate
  • Middle drag - move
  • Right click - reset
  • Mouse wheel - zoom

3D_Test

Lightning

Playing around with PVector lerp splitting manipulating

  • Move the mouse and lightning effect will appear from dots to the mouse.

Lightning

Physics

Acceleration, collision, ...

  • Collision detection
  • Left mouse drags ball
  • Right mouse resets scene
  • Mousewheel changes gravity

Physics

About

Processing for WING2 - INF

License:MIT License


Languages

Language:Processing 100.0%