mogemimi's starred repositories
nvdiffmodeling
Differentiable rasterization applied to 3D model simplification tasks
TheRestOfYourLife
DEPRECATED — Head to the raytracing.github.io repo for the new home
raytracer-0
WebGL2 raytracer
lumberyard
Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
ColorSystem
compile-time oriented color system implementation
radeon_gpu_analyzer
The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
game-programmer
A Study Path for Game Programmer
self-driving-car
The Udacity open source self-driving car project
MaskedOcclusionCulling
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
RadeonRays_SDK
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
Serious-Engine
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
Vulkan-Docs
The Vulkan API Specification and related tools