A project similar to MS-DOS Player, but instead targeted towards running PowerPC Windows NT binaries.
Why not? On a more serious note, this project mostly intends to run PowerPC hosted Visual C++ compilers on normal x86/x64 machines.
Requirements:
- A mingw-w64 toolchain (or MSVC/clang-cl. Really you just need a windows targeting toolchain, I don't care how you get there)
- If using mingw-w64 (even with clang?), you need to build a patched winpthreads which doesn't call GetTickCount64() in order to run ppcplayer on XP.
- A sample patch for mingw-w64 10.0.0 has been provided in doc/
- If using mingw-w64 (even with clang?), you need to build a patched winpthreads which doesn't call GetTickCount64() in order to run ppcplayer on XP.
A sample MinGW-w64 hosted build command line might look like:
$ cmake -GNinja -Bbuild --toolchain cmake/Toolchains/mingw-i686.cmake -DCMAKE_BUILD_TYPE=Release
[...snip...]
$ ninja -C build
[...further snip...]
# Profit..?